Lord's Computer

Product Designer with a background in visual design and psychology. I'm most engaged when finding answers in ambiguous problem spaces, and using craft, design advocacy and cross-silo collaboration to realize creative solutions.

Currently doing Master's thesis on avalanche reporting and AI design principles for a high-growth client. Otherwise, I'm focusing on brand, design systems, and dev handover with Kurppa Hosk and Umain.

Currently doing Master's thesis on avalanche reporting and AI design principles for a high-growth client. Otherwise, I'm focusing on brand, design systems, and dev handover with Kurppa Hosk and Umain.

Selected teams

Her er jeg

Kurppa Hosk

Umain

Noteless

Work

Varsom

WIP

Product Design

For my thesis, I’m redesigning Varsom’s avalanche reporting workflow. By mapping observer realities and forecasting needs, I aim to surface hidden friction and strengthen this socio-technical ecosystem—resulting in more, cleaner field data. Photo: NVE

Varsom

WIP

Product Design

For my thesis, I’m redesigning Varsom’s avalanche reporting workflow. By mapping observer realities and forecasting needs, I aim to surface hidden friction and strengthen this socio-technical ecosystem—resulting in more, cleaner field data. Photo: NVE

Varsom

WIP

Product Design

For my thesis, I’m redesigning Varsom’s avalanche reporting workflow. By mapping observer realities and forecasting needs, I aim to surface hidden friction and strengthen this socio-technical ecosystem—resulting in more, cleaner field data. Photo: NVE

Days

Case!

Product Design (iOS)

I designed Days, a calendar-native social platform, creating the foundations for clearer planning, smoother coordination, and a scalable product direction that the team can now validate and grow.

Days

Case!

Product Design (iOS)

I designed Days, a calendar-native social platform, creating the foundations for clearer planning, smoother coordination, and a scalable product direction that the team can now validate and grow.

Days

Case!

Product Design (iOS)

I designed Days, a calendar-native social platform, creating the foundations for clearer planning, smoother coordination, and a scalable product direction that the team can now validate and grow.

UX/UI Dump

Archive

Web, App, AI

Throughout my small career I've had lots of projects of varying sizes. Here they are!

UX/UI Dump

Archive

Web, App, AI

Throughout my small career I've had lots of projects of varying sizes. Here they are!

UX/UI Dump

Archive

Web, App, AI

Throughout my small career I've had lots of projects of varying sizes. Here they are!

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